Sezon 8 – #21 – Survivalowe szaleństwo i koniec paczki

REKLAMA
  1. 98KrasnalPL Październik 1, 2014 8:19 am  Odpowiedz

    Ja osobiście wolałbym nową paczkę i nową serię na trybie latających wysp 🙂

  2. Zozol Październik 1, 2014 8:20 am  Odpowiedz

    Dasz save???

  3. SafemodTV Październik 1, 2014 8:26 am  Odpowiedz

  4. BloodRiderPL Październik 1, 2014 8:36 am  Odpowiedz

    Polecam Bevo’s ModPack z ATLaunchera. Mógłbyś dodać jedynie immibis core i dimensional anchor.

  5. MrRemixion Październik 1, 2014 8:49 am  Odpowiedz

    Safe następnym razem ścisz trochę muzykę

  6. Bartek Pękala Październik 1, 2014 9:04 am  Odpowiedz

    Nowa paczka nowy świat odbudowa na creative cos z at lub ftb lunchera i fajnie by było jak byś z kimś nagrywał jedna osoba mam na myśli np: enek wichu klopero lub ktos kto ogarnia mody techniczne ;D

  7. Kuba jabłoński Październik 1, 2014 9:24 am  Odpowiedz

    Zmień paczkę , odbuduj z creative 🙂

  8. DageronTivi Październik 1, 2014 9:48 am  Odpowiedz

    Nowa paczka polecam modpack tppi w ftb launcher

  9. Rzol Październik 1, 2014 10:19 am  Odpowiedz

    Zainstaluj jakąś paczke która ma 250 modów np. YogCast z ATLaunchera a odbudowa świata na Creative na live

  10. Novy92 Październik 1, 2014 11:06 am  Odpowiedz

    Testowalem ftb porażka jak na razie (trzeba czekac na dwf20 czy tech world), natomiast dns techpack (dzis zaktualizowany) sprawia się wyśmienicie. Są modyfikacje godne zainteresowania, których nie widziałem w innych paczkach 😉 prawdopodobnie na niej zacznę swoją serię 😉

  11. Patryk Twardosz Październik 1, 2014 12:24 pm  Odpowiedz

    Nowa paczka, nowy świat i odbuduj go na creativie

  12. Cezary Dominiak Październik 1, 2014 12:51 pm  Odpowiedz

    Przenieś się na nową paczkę i odbuduj na gamemodzie.

  13. dam ci Październik 1, 2014 1:50 pm  Odpowiedz

    Dns 🙂

  14. Kernel Irq Październik 1, 2014 1:53 pm  Odpowiedz

    Nie buduj nowego świata na creativie bo szybko Tobie się znudzi nawet jako YTuberowi i czy masz tak silną psychikę by zatrzymać się w odpowiednim miejscu ? :). Może lepiej dodać jakieś dodatkowe wodotryski by urozmaicić grę np. dodatkowe dungeon’y, w których masz item’y, wspomogą Cię na start,a widzowie będą mieli dodatkową przerwę od techniki na rzecz przygody :), a z Twoją narracją to będzie przednia zabawa ;). Pzdr. (masz pw)

  15. Hubert Wygrała Październik 1, 2014 2:32 pm  Odpowiedz

    zmień paczke hśboxa jest najlepsza bardzo stabil sam gram na niej jest bardzo fajna i są ciekawe mody

  16. dropsiarz369 Październik 1, 2014 2:37 pm  Odpowiedz

    FTB hardcore to co wichu

  17. rafii2198 Październik 1, 2014 2:37 pm  Odpowiedz

    dla mnie jest najlepsza paczka to KARMA 1.7.10 ATluncher (ps gdzieś jest non-premium) lub TPPI 1.7.2 FTB [ps jakbyś mógł dać do opisu evolve?]

  18. Mega_Darkhawk Październik 1, 2014 2:42 pm  Odpowiedz

    Widzę że przeczytałeś mój komentarz tylko jedna uwaga muzyczka troszkę za głośno :] + czy mógłbyś podać muzykę która leciała w tle gdy nagrywałeś castle story?

  19. Andrzejos0099 Październik 1, 2014 2:46 pm  Odpowiedz

    Safe zagraj na FTB tam masz Moda Hardcore zagraj na nim!

  20. 11domino11 Październik 1, 2014 2:55 pm  Odpowiedz

    safe jesteś za cicho a muzyka jest za głono

  21. jurek mynarczyk Październik 1, 2014 2:58 pm  Odpowiedz

    Pomocy jak włączam minecraft forge 1.7.10 wyskakuje crash [14:54:22] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLTweaker[14:54:22] [main/INFO] [LaunchWrapper]: Using primary tweak class name cpw.mods.fml.common.launcher.FMLTweaker[14:54:22] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLTweaker[14:54:22] [main/INFO] [FML]: Forge Mod Loader version 7.10.84.1217 for Minecraft 1.7.10 loading[14:54:22] [main/INFO] [FML]: Java is Java HotSpot(TM) Client VM, version 1.8.0_11, running on Windows Vista:x86:6.0, installed at C:\Program Files\Java\jre8[14:54:22] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker[14:54:22] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLDeobfTweaker[14:54:22] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker[14:54:22] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker[14:54:22] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper[14:54:25] [main/INFO] [FML]: Found valid fingerprint for Minecraft Forge. Certificate fingerprint e3c3d50c7c986df74c645c0ac54639741c90a557[14:54:25] [main/INFO] [FML]: Found valid fingerprint for Minecraft. Certificate fingerprint cd99959656f753dc28d863b46769f7f8fbaefcfc[14:54:25] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper[14:54:25] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLDeobfTweaker[14:54:26] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.TerminalTweaker[14:54:26] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.TerminalTweaker[14:54:26] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main}[14:54:27] [main/INFO]: Setting user: jurek23452[14:54:29] [Client thread/INFO]: LWJGL Version: 2.9.1[14:54:29] [Client thread/ERROR] [FML]: Unable to determine registrant mod for cpw.mods.fml.common.eventhandler.EventBus@306a57. This is a critical error and should be impossiblejava.lang.Throwableat cpw.mods.fml.common.eventhandler.EventBus.register(EventBus.java:56) [EventBus.class:?]at cpw.mods.fml.common.eventhandler.EventBus.(EventBus.java:36) [EventBus.class:?]at net.minecraftforge.common.MinecraftForge.(MinecraftForge.java:21) [MinecraftForge.class:?]at net.minecraftforge.fluids.FluidRegistry.registerFluid(FluidRegistry.java:83) [FluidRegistry.class:?]at net.minecraftforge.fluids.FluidRegistry.(FluidRegistry.java:50) [FluidRegistry.class:?]at net.minecraftforge.client.ForgeHooksClient.(ForgeHooksClient.java:425) [ForgeHooksClient.class:?]at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:432) [bao.class:?]at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867) [bao.class:?]at net.minecraft.client.main.Main.main(SourceFile:148) [Main.class:?]at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_11]at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_11]at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_11]at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_11]at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.11.jar:?]at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.11.jar:?][14:54:29] [Client thread/ERROR] [FML]: Unable to determine registrant mod for cpw.mods.fml.common.eventhandler.EventBus@1c2eacb. This is a critical error and should be impossiblejava.lang.Throwableat cpw.mods.fml.common.eventhandler.EventBus.register(EventBus.java:56) [EventBus.class:?]at cpw.mods.fml.common.eventhandler.EventBus.(EventBus.java:36) [EventBus.class:?]at net.minecraftforge.common.MinecraftForge.(MinecraftForge.java:22) [MinecraftForge.class:?]at net.minecraftforge.fluids.FluidRegistry.registerFluid(FluidRegistry.java:83) [FluidRegistry.class:?]at net.minecraftforge.fluids.FluidRegistry.(FluidRegistry.java:50) [FluidRegistry.class:?]at net.minecraftforge.client.ForgeHooksClient.(ForgeHooksClient.java:425) [ForgeHooksClient.class:?]at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:432) [bao.class:?]at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867) [bao.class:?]at net.minecraft.client.main.Main.main(SourceFile:148) [Main.class:?]at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_11]at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_11]at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_11]at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_11]at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.11.jar:?]at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.11.jar:?][14:54:29] [Client thread/ERROR] [FML]: Unable to determine registrant mod for cpw.mods.fml.common.eventhandler.EventBus@32cce0. This is a critical error and should be impossiblejava.lang.Throwableat cpw.mods.fml.common.eventhandler.EventBus.register(EventBus.java:56) [EventBus.class:?]at cpw.mods.fml.common.eventhandler.EventBus.(EventBus.java:36) [EventBus.class:?]at net.minecraftforge.common.MinecraftForge.(MinecraftForge.java:23) [MinecraftForge.class:?]at net.minecraftforge.fluids.FluidRegistry.registerFluid(FluidRegistry.java:83) [FluidRegistry.class:?]at net.minecraftforge.fluids.FluidRegistry.(FluidRegistry.java:50) [FluidRegistry.class:?]at net.minecraftforge.client.ForgeHooksClient.(ForgeHooksClient.java:425) [ForgeHooksClient.class:?]at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:432) [bao.class:?]at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867) [bao.class:?]at net.minecraft.client.main.Main.main(SourceFile:148) [Main.class:?]at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_11]at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_11]at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_11]at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_11]at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.11.jar:?]at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.11.jar:?][14:54:30] [Client thread/ERROR] [FML]: Unable to determine registrant mod for cpw.mods.fml.common.eventhandler.EventBus@1178d55. This is a critical error and should be impossiblejava.lang.Throwableat cpw.mods.fml.common.eventhandler.EventBus.register(EventBus.java:56) [EventBus.class:?]at cpw.mods.fml.common.eventhandler.EventBus.(EventBus.java:36) [EventBus.class:?]at cpw.mods.fml.common.FMLCommonHandler.(FMLCommonHandler.java:90) [FMLCommonHandler.class:?]at cpw.mods.fml.common.FMLCommonHandler.(FMLCommonHandler.java:77) [FMLCommonHandler.class:?]at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:188) [FMLClientHandler.class:?]at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480) [bao.class:?]at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867) [bao.class:?]at net.minecraft.client.main.Main.main(SourceFile:148) [Main.class:?]at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_11]at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_11]at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_11]at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_11]at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.11.jar:?]at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.11.jar:?][14:54:30] [Client thread/INFO] [MinecraftForge]: Attempting early MinecraftForge initialization[14:54:30] [Client thread/INFO] [FML]: MinecraftForge v10.13.1.1217 Initialized[14:54:30] [Client thread/INFO] [FML]: Replaced 182 ore recipies[14:54:30] [Client thread/INFO] [MinecraftForge]: Completed early MinecraftForge initialization[14:54:31] [Client thread/INFO] [FML]: Searching C:\Users\Admin 2\AppData\Roaming\.minecraft\mods for mods[14:54:41] [Client thread/INFO] [FML]: Forge Mod Loader has identified 3 mods to load[14:54:41] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge] at CLIENT[14:54:41] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER[14:54:42] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, LB Photo Realism x16 10.0.0-converted-1374012701357.zip, dreams_of_drean_25_09_147899433.zip, faithful32pack.zip, REALISM.zip, KoP 1.8 V8 64 P.R.zip, Faithful-Animated-1.7.zip, Detailed-Realism-128x-1.7.zip[14:54:42] [Client thread/INFO] [FML]: Processing ObjectHolder annotations[14:54:42] [Client thread/INFO] [FML]: Found 341 ObjectHolder annotations[14:54:42] [Client thread/INFO] [FML]: Configured a dormant chunk cache size of 0[14:54:42] [Client thread/INFO] [FML]: Applying holder lookups[14:54:42] [Client thread/INFO] [FML]: Holder lookups applied[14:54:42] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: [14:54:42] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Starting up SoundSystem…[14:54:43] [Thread-6/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Initializing LWJGL OpenAL[14:54:43] [Thread-6/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)[14:54:43] [Thread-6/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: OpenAL initialized.[14:54:43] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: [14:54:43] [Sound Library Loader/INFO]: Sound engine started[14:54:44] [Client thread/ERROR]: ########## GL ERROR ##########[14:54:44] [Client thread/ERROR]: @ Pre startup[14:54:44] [Client thread/ERROR]: 1280: Invalid enum[14:54:52] [Client thread/INFO]: Created: 2048×2048 textures/blocks-atlas[14:54:53] [Client thread/INFO]: Created: 2048×1024 textures/items-atlas[14:54:53] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 3 mods[14:54:53] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, LB Photo Realism x16 10.0.0-converted-1374012701357.zip, dreams_of_drean_25_09_147899433.zip, faithful32pack.zip, REALISM.zip, KoP 1.8 V8 64 P.R.zip, Faithful-Animated-1.7.zip, Detailed-Realism-128x-1.7.zip[14:55:02] [Client thread/INFO]: Created: 2048×2048 textures/blocks-atlas[14:55:03] [Client thread/INFO]: Created: 2048×1024 textures/items-atlas[14:55:03] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: [14:55:03] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: SoundSystem shutting down…[14:55:03] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:importantMessage:90]: Author: Paul Lamb, http://www.paulscode.com%5B14:55:03%5D [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: [14:55:03] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: [14:55:03] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Starting up SoundSystem…[14:55:03] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Initializing LWJGL OpenAL[14:55:03] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)[14:55:03] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: OpenAL initialized.[14:55:04] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: [14:55:04] [Sound Library Loader/INFO]: Sound engine started[14:55:07] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:07] [Client thread/ERROR]: @ Post render[14:55:07] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:07] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:07] [Client thread/ERROR]: @ Post render[14:55:07] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:07] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:07] [Client thread/ERROR]: @ Post render[14:55:07] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:07] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:07] [Client thread/ERROR]: @ Post render[14:55:07] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:08] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:08] [Client thread/ERROR]: @ Post render[14:55:08] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:08] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:08] [Client thread/ERROR]: @ Post render[14:55:08] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:08] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:08] [Client thread/ERROR]: @ Post render[14:55:08] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:08] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:08] [Client thread/ERROR]: @ Post render[14:55:08] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:08] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:08] [Client thread/ERROR]: @ Post render[14:55:08] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:08] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:08] [Client thread/ERROR]: @ Post render[14:55:08] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:08] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:08] [Client thread/ERROR]: @ Post render[14:55:08] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:08] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:08] [Client thread/ERROR]: @ Post render[14:55:08] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:08] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:08] [Client thread/ERROR]: @ Post render[14:55:08] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:08] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:08] [Client thread/ERROR]: @ Post render[14:55:08] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:08] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:08] [Client thread/ERROR]: @ Post render[14:55:08] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:08] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:08] [Client thread/ERROR]: @ Post render[14:55:08] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:08] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:08] [Client thread/ERROR]: @ Post render[14:55:08] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:08] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:08] [Client thread/ERROR]: @ Post render[14:55:08] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:08] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:08] [Client thread/ERROR]: @ Post render[14:55:08] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:08] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:08] [Client thread/ERROR]: @ Post render[14:55:08] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:08] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:08] [Client thread/ERROR]: @ Post render[14:55:08] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:08] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:08] [Client thread/ERROR]: @ Post render[14:55:08] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:08] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:08] [Client thread/ERROR]: @ Post render[14:55:08] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:08] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:08] [Client thread/ERROR]: @ Post render[14:55:08] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:08] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:08] [Client thread/ERROR]: @ Post render[14:55:08] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:08] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:08] [Client thread/ERROR]: @ Post render[14:55:08] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:08] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:08] [Client thread/ERROR]: @ Post render[14:55:08] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:08] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:08] [Client thread/ERROR]: @ Post render[14:55:08] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:08] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:08] [Client thread/ERROR]: @ Post render[14:55:08] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:08] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:08] [Client thread/ERROR]: @ Post render[14:55:08] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:08] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:08] [Client thread/ERROR]: @ Post render[14:55:08] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:08] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:08] [Client thread/ERROR]: @ Post render[14:55:08] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:08] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:08] [Client thread/ERROR]: @ Post render[14:55:08] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:08] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:08] [Client thread/ERROR]: @ Post render[14:55:08] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:08] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:08] [Client thread/ERROR]: @ Post render[14:55:08] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:08] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:08] [Client thread/ERROR]: @ Post render[14:55:08] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:09] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:09] [Client thread/ERROR]: @ Post render[14:55:09] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:09] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:09] [Client thread/ERROR]: @ Post render[14:55:09] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:09] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:09] [Client thread/ERROR]: @ Post render[14:55:09] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:09] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:09] [Client thread/ERROR]: @ Post render[14:55:09] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:09] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:09] [Client thread/ERROR]: @ Post render[14:55:09] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:09] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:09] [Client thread/ERROR]: @ Post render[14:55:09] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:09] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:09] [Client thread/ERROR]: @ Post render[14:55:09] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:09] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:09] [Client thread/ERROR]: @ Post render[14:55:09] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:09] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:09] [Client thread/ERROR]: @ Post render[14:55:09] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:09] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:09] [Client thread/ERROR]: @ Post render[14:55:09] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:09] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:09] [Client thread/ERROR]: @ Post render[14:55:09] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:09] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:09] [Client thread/ERROR]: @ Post render[14:55:09] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:09] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:09] [Client thread/ERROR]: @ Post render[14:55:09] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:09] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:09] [Client thread/ERROR]: @ Post render[14:55:09] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:09] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:09] [Client thread/ERROR]: @ Post render[14:55:09] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:09] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:09] [Client thread/ERROR]: @ Post render[14:55:09] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:09] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:09] [Client thread/ERROR]: @ Post render[14:55:09] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:09] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:09] [Client thread/ERROR]: @ Post render[14:55:09] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:09] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:09] [Client thread/ERROR]: @ Post render[14:55:09] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:09] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:09] [Client thread/ERROR]: @ Post render[14:55:09] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:09] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:09] [Client thread/ERROR]: @ Post render[14:55:09] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:09] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:09] [Client thread/ERROR]: @ Post render[14:55:09] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:09] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:09] [Client thread/ERROR]: @ Post render[14:55:09] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:09] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:09] [Client thread/ERROR]: @ Post render[14:55:09] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:09] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:09] [Client thread/ERROR]: @ Post render[14:55:09] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:09] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:09] [Client thread/ERROR]: @ Post render[14:55:09] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:09] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:09] [Client thread/ERROR]: @ Post render[14:55:09] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:09] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:09] [Client thread/ERROR]: @ Post render[14:55:09] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:10] [Client thread/ERROR]: Couldn’t toggle fullscreenorg.lwjgl.opengl.OpenGLException: Invalid framebuffer operation (1286)at org.lwjgl.opengl.Util.checkGLError(Util.java:59) ~[lwjgl-2.9.1.jar:?]at org.lwjgl.opengl.WindowsContextImplementation.setSwapInterval(WindowsContextImplementation.java:113) ~[lwjgl-2.9.1.jar:?]at org.lwjgl.opengl.ContextGL.setSwapInterval(ContextGL.java:232) ~[lwjgl-2.9.1.jar:?]at org.lwjgl.opengl.DrawableGL.setSwapInterval(DrawableGL.java:86) ~[lwjgl-2.9.1.jar:?]at org.lwjgl.opengl.Display.setSwapInterval(Display.java:1129) ~[lwjgl-2.9.1.jar:?]at org.lwjgl.opengl.Display.makeCurrentAndSetSwapInterval(Display.java:1031) ~[lwjgl-2.9.1.jar:?]at org.lwjgl.opengl.Display.setDisplayMode(Display.java:251) ~[lwjgl-2.9.1.jar:?]at net.minecraft.client.Minecraft.func_71352_k(Minecraft.java:1495) [bao.class:?]at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1000) [bao.class:?]at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887) [bao.class:?]at net.minecraft.client.main.Main.main(SourceFile:148) [Main.class:?]at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_11]at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_11]at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_11]at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_11]at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.11.jar:?]at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.11.jar:?][14:55:10] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:10] [Client thread/ERROR]: @ Post render[14:55:10] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:10] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:10] [Client thread/ERROR]: @ Post render[14:55:10] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:10] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:10] [Client thread/ERROR]: @ Post render[14:55:10] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:10] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:10] [Client thread/ERROR]: @ Post render[14:55:10] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:10] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:10] [Client thread/ERROR]: @ Post render[14:55:10] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:10] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:10] [Client thread/ERROR]: @ Post render[14:55:10] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:10] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:10] [Client thread/ERROR]: @ Post render[14:55:10] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:10] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:10] [Client thread/ERROR]: @ Post render[14:55:10] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:10] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:10] [Client thread/ERROR]: @ Post render[14:55:10] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:10] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:10] [Client thread/ERROR]: @ Post render[14:55:10] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:10] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:10] [Client thread/ERROR]: @ Post render[14:55:10] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:10] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:10] [Client thread/ERROR]: @ Post render[14:55:10] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:10] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:10] [Client thread/ERROR]: @ Post render[14:55:10] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:10] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:10] [Client thread/ERROR]: @ Post render[14:55:10] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:10] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:10] [Client thread/ERROR]: @ Post render[14:55:10] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:10] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:10] [Client thread/ERROR]: @ Post render[14:55:10] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:10] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:10] [Client thread/ERROR]: @ Post render[14:55:10] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:10] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:10] [Client thread/ERROR]: @ Post render[14:55:10] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:10] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:10] [Client thread/ERROR]: @ Post render[14:55:10] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:10] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:10] [Client thread/ERROR]: @ Post render[14:55:10] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:10] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:10] [Client thread/ERROR]: @ Post render[14:55:10] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:10] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:10] [Client thread/ERROR]: @ Post render[14:55:10] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:10] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:10] [Client thread/ERROR]: @ Post render[14:55:10] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:10] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:10] [Client thread/ERROR]: @ Post render[14:55:10] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:10] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:10] [Client thread/ERROR]: @ Post render[14:55:10] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:10] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:10] [Client thread/ERROR]: @ Post render[14:55:10] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:10] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:10] [Client thread/ERROR]: @ Post render[14:55:10] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:10] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:10] [Client thread/ERROR]: @ Post render[14:55:10] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:11] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:11] [Client thread/ERROR]: @ Post render[14:55:11] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:11] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:11] [Client thread/ERROR]: @ Post render[14:55:11] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:11] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:11] [Client thread/ERROR]: @ Post render[14:55:11] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:11] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:11] [Client thread/ERROR]: @ Post render[14:55:11] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:11] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:11] [Client thread/ERROR]: @ Post render[14:55:11] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:11] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:11] [Client thread/ERROR]: @ Post render[14:55:11] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:11] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:11] [Client thread/ERROR]: @ Post render[14:55:11] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:11] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:11] [Client thread/ERROR]: @ Post render[14:55:11] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:11] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:11] [Client thread/ERROR]: @ Post render[14:55:11] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:11] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:11] [Client thread/ERROR]: @ Post render[14:55:11] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:11] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:11] [Client thread/ERROR]: @ Post render[14:55:11] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:11] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:11] [Client thread/ERROR]: @ Post render[14:55:11] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:11] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:11] [Client thread/ERROR]: @ Post render[14:55:11] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:11] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:11] [Client thread/ERROR]: @ Post render[14:55:11] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:11] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:11] [Client thread/ERROR]: @ Post render[14:55:11] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:11] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:11] [Client thread/ERROR]: @ Post render[14:55:11] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:11] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:11] [Client thread/ERROR]: @ Post render[14:55:11] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:11] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:11] [Client thread/ERROR]: @ Post render[14:55:11] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:11] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:11] [Client thread/ERROR]: @ Post render[14:55:11] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:11] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:11] [Client thread/ERROR]: @ Post render[14:55:11] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:11] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:11] [Client thread/ERROR]: @ Post render[14:55:11] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:11] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:11] [Client thread/ERROR]: @ Post render[14:55:11] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:11] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:11] [Client thread/ERROR]: @ Post render[14:55:11] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:11] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:11] [Client thread/ERROR]: @ Post render[14:55:11] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:11] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:11] [Client thread/ERROR]: @ Post render[14:55:11] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:11] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:11] [Client thread/ERROR]: @ Post render[14:55:11] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:11] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:11] [Client thread/ERROR]: @ Post render[14:55:11] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:11] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:11] [Client thread/ERROR]: @ Post render[14:55:11] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:11] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:11] [Client thread/ERROR]: @ Post render[14:55:11] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:11] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:11] [Client thread/ERROR]: @ Post render[14:55:11] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:12] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:12] [Client thread/ERROR]: @ Post render[14:55:12] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:13] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:13] [Client thread/ERROR]: @ Post render[14:55:13] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:13] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:13] [Client thread/ERROR]: @ Post render[14:55:13] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:13] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:13] [Client thread/ERROR]: @ Post render[14:55:13] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:13] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:13] [Client thread/ERROR]: @ Post render[14:55:13] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:13] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:13] [Client thread/ERROR]: @ Post render[14:55:13] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:13] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:13] [Client thread/ERROR]: @ Post render[14:55:13] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:13] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:13] [Client thread/ERROR]: @ Post render[14:55:13] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:13] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:13] [Client thread/ERROR]: @ Post render[14:55:13] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:13] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:13] [Client thread/ERROR]: @ Post render[14:55:13] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:13] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:13] [Client thread/ERROR]: @ Post render[14:55:13] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:13] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:13] [Client thread/ERROR]: @ Post render[14:55:13] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:13] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:13] [Client thread/ERROR]: @ Post render[14:55:13] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:13] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:13] [Client thread/ERROR]: @ Post render[14:55:13] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:13] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:13] [Client thread/ERROR]: @ Post render[14:55:13] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:13] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:13] [Client thread/ERROR]: @ Post render[14:55:13] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:13] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:13] [Client thread/ERROR]: @ Post render[14:55:13] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:13] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:13] [Client thread/ERROR]: @ Post render[14:55:13] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:13] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:13] [Client thread/ERROR]: @ Post render[14:55:13] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:13] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:13] [Client thread/ERROR]: @ Post render[14:55:13] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:13] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:13] [Client thread/ERROR]: @ Post render[14:55:13] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:13] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:13] [Client thread/ERROR]: @ Post render[14:55:13] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:14] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:14] [Client thread/ERROR]: @ Post render[14:55:14] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:14] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:14] [Client thread/ERROR]: @ Post render[14:55:14] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:14] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:14] [Client thread/ERROR]: @ Post render[14:55:14] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:14] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:14] [Client thread/ERROR]: @ Post render[14:55:14] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:14] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:14] [Client thread/ERROR]: @ Post render[14:55:14] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:14] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:14] [Client thread/ERROR]: @ Post render[14:55:14] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:14] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:14] [Client thread/ERROR]: @ Post render[14:55:14] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:14] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:14] [Client thread/ERROR]: @ Post render[14:55:14] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:14] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:14] [Client thread/ERROR]: @ Post render[14:55:14] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:14] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:14] [Client thread/ERROR]: @ Post render[14:55:14] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:14] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:14] [Client thread/ERROR]: @ Post render[14:55:14] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:14] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:14] [Client thread/ERROR]: @ Post render[14:55:14] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:14] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:14] [Client thread/ERROR]: @ Post render[14:55:14] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:14] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:14] [Client thread/ERROR]: @ Post render[14:55:14] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:14] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:14] [Client thread/ERROR]: @ Post render[14:55:14] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:14] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:14] [Client thread/ERROR]: @ Post render[14:55:14] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:14] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:14] [Client thread/ERROR]: @ Post render[14:55:14] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:14] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:14] [Client thread/ERROR]: @ Post render[14:55:14] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:14] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:14] [Client thread/ERROR]: @ Post render[14:55:14] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:14] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:14] [Client thread/ERROR]: @ Post render[14:55:14] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:14] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:14] [Client thread/ERROR]: @ Post render[14:55:14] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:14] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:14] [Client thread/ERROR]: @ Post render[14:55:14] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:14] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:14] [Client thread/ERROR]: @ Post render[14:55:14] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:14] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:14] [Client thread/ERROR]: @ Post render[14:55:14] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:14] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:14] [Client thread/ERROR]: @ Post render[14:55:14] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:15] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:15] [Client thread/ERROR]: @ Post render[14:55:15] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:15] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:15] [Client thread/ERROR]: @ Post render[14:55:15] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:15] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:15] [Client thread/ERROR]: @ Post render[14:55:15] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:15] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:15] [Client thread/ERROR]: @ Post render[14:55:15] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:15] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:15] [Client thread/ERROR]: @ Post render[14:55:15] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:15] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, LB Photo Realism x16 10.0.0-converted-1374012701357.zip, dreams_of_drean_25_09_147899433.zip, faithful32pack.zip, REALISM.zip, KoP 1.8 V8 64 P.R.zip, Faithful-Animated-1.7.zip, Detailed-Realism-128x-1.7.zip[14:55:23] [Client thread/INFO]: Created: 2048×2048 textures/blocks-atlas

  22. jurek mynarczyk Październik 1, 2014 2:59 pm  Odpowiedz

    Pomocy jak włączam minecraft forge 1.7.10 wyskakuje crash [14:55:07] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:07] [Client thread/ERROR]: @ Post render[14:55:07] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:07] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:07] [Client thread/ERROR]: @ Post render[14:55:07] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:07] [Client thread/ERROR]: ########## GL ERROR ##########[14:55:07] [Client thread/ERROR]: @ Post render[14:55:07] [Client thread/ERROR]: 1286: Invalid framebuffer operation[14:55:07] [Client thread/ERROR]: ########## GL ERROR ##########

  23. Mega_Darkhawk Październik 1, 2014 2:59 pm  Odpowiedz

    z tym goblinem mogłeś handlować -_-

  24. Va rix Październik 1, 2014 3:02 pm  Odpowiedz

    Lepiej zeby safe przeslal .minecraft bo mi nie dziala ats laucher i zobie nie pogram wiec ja bym wolał ze by safe przesylal albo zrobil stronke i sobie sciagali lugdzi

  25. Dawid Socha Październik 1, 2014 3:08 pm  Odpowiedz

    Nowa paczka nowa mapka

  26. _mister_ PL Październik 1, 2014 3:10 pm  Odpowiedz

    safe wyjdzie jakaś seria z metal energy^3 ?

  27. MrElektro225 Październik 1, 2014 3:12 pm  Odpowiedz

    ja też nie moge zaktualizować paczkisorry za błędy 🙂

  28. marcin kaźmierczak Październik 1, 2014 3:15 pm  Odpowiedz

    Jeśli chcesz mod survivalowy to znacznie polecam OreSpawn! 😀

  29. MultiQuall Październik 1, 2014 3:27 pm  Odpowiedz

    Przenieś się na Dns gdyż jest ona stabilna i bardzo często aktualizowana (ok 2-3 razy na tydzień) jak do nich wyślesz crashloga to najczęściej przy następnej aktualizacji naprawiaja blad. Polecam (stabilne 170-200 fps) 🙂

  30. Patryk Sinczkowski Październik 1, 2014 3:46 pm  Odpowiedz

    Przenieś się na nową paczkę i odbuduj na gamemodzie.

  31. Matjozo Październik 1, 2014 3:50 pm  Odpowiedz

    Safemod polecam ci przejść na paczkę Bevo’s Tech Pack z AT Launchera! Jest w niej Botania i inne mody których używasz. Jest tam też mod na dodatkowe struktury więc możesz jak najbardziej podróżować. Dodam jeszcze że większość modów w paczce jest aktualnych.

  32. piotr chodorowski Październik 1, 2014 4:00 pm  Odpowiedz

    safe direwolf juz ma gotową (narazie prywatną) paczke direwolf20 na 1.7.10 i planuje juz nie długo ją opublikować

  33. BlattsTiVi Październik 1, 2014 4:15 pm  Odpowiedz

    DNS

  34. Jakub Tobys Październik 1, 2014 4:32 pm  Odpowiedz

    a może poprostu zakończ ten sezon i zacznij od nowa bo wyszedł rotary craft

  35. wujciunio pl Październik 1, 2014 4:38 pm  Odpowiedz

  36. Pioneerek Październik 1, 2014 4:38 pm  Odpowiedz

    SafemodZobacz na paczkę Bevo’s Tech Pack. Dostępna przez ATLauncher.Pozdrawiam

  37. Ficraft Październik 1, 2014 4:39 pm  Odpowiedz

    Safe !!! Za głośna muzyka !!!

  38. Paweł B Październik 1, 2014 4:42 pm  Odpowiedz

    Dodaj te Bosy z moda ore spawn bo masz tam fajne bronie myślę że to fajny pomysł 🙂

  39. wujciunio pl Październik 1, 2014 4:44 pm  Odpowiedz

    Tak ten interface jest genialny.Paczka może dns.Odbudowa jak najbardziej na live.Pozdrawiam 🙂

  40. Kacper Fronc Październik 1, 2014 5:36 pm  Odpowiedz

    Odbudowa z gamemose i live z tego.

  41. Bosinni TV Październik 1, 2014 5:45 pm  Odpowiedz

    „obudź”ennka i jako następną serie zróbcie z crash landing jako sezon

  42. TheSovaren Październik 1, 2014 7:39 pm  Odpowiedz

    Zacznij od nowa na paczce BeyondReality na atlauncherze (jak nie radzisz sobie z gregtechem pisz na pw z checia pomoge)

  43. Edziu1996 Październik 1, 2014 9:15 pm  Odpowiedz

    Weź lub zrób nową paczkę i odbuduj świat na creative ponieważ my bedziemy mogli szybciej obejrzeć twój odcinek. Jeśli zrobisz władną paczke to możesz „chyba” wysłać nam paczke plików konfiguracjach (folder config) i liste modów

  44. Krystian Sławacki Październik 1, 2014 9:17 pm  Odpowiedz

    Zrób paczke mechaniczno surviwal

  45. tranemovies Październik 1, 2014 9:39 pm  Odpowiedz

    SAFEMOD: Paczka ModSauce z ATLuncher. Przetestowana dogłębnie przez tysiące graczy przed wydaniem a aktualnie w fazie głębokiej bety. Zawiera wiele nowych modów których wiele graczy w ogóle nie zna. Szczerze polecam!

  46. MRCreeper Październik 2, 2014 7:23 am  Odpowiedz

    Dns tylko ja dodałem electricrafta rotarycrafta ireactorcraftaI zabdejtowałem railcrafta

  47. Dominik Krzyżan Październik 2, 2014 10:52 am  Odpowiedz

    proponuje TPPI na którym gra klopero z modyfikacją Rotarycraft z którą chciałeś grać na początku

  48. mik42 Październik 2, 2014 1:27 pm  Odpowiedz

    Safemod na ftb moster a co do swiata to jest taki program Aby przyńeś budowel lub świat

  49. Batrosz Krauze Październik 2, 2014 2:21 pm  Odpowiedz

    Safe zagraj na ATS 1.6.4 by Gaskin. Jest Gregtech i rozgrywka jest utrudniona na maxa !!!

  50. Mateusz Nitkowski Październik 2, 2014 3:31 pm  Odpowiedz

    Nowa paczka i na gamemodzie to naj lepszy wybur. Paczka: DNS 1.7.10

  51. COXXik Październik 3, 2014 9:43 pm  Odpowiedz

    aaa odnosnie autocraftingu w AE .. polecam 20 …czy 30 .. ktorys tam odcinek KingDaddyDMAC …wykorzystuje ExtUtil… i wg mnie to lepiej sie sprawdza niz Twoje rozwiazanie.. pzdr COX

  52. Damian Ryba Październik 4, 2014 2:11 pm  Odpowiedz

    paczka TPPI jest bardzo fajna stabilna oraz jest survival oraz techniczna jest botania tak jak tu . polecam bardzo sprawdzona nie tylko przezemnie 🙂

  53. Pan ShockerPL Październik 4, 2014 10:19 pm  Odpowiedz

    na FTB mi sie gra najlepiej

  54. RaiperII Październik 5, 2014 12:43 am  Odpowiedz

    Nowa paczka i creative

  55. jasmalaga Październik 7, 2014 8:05 pm  Odpowiedz

    DNS kto za laikujcie

  56. sami05 Październik 10, 2014 2:47 pm  Odpowiedz

    Co to za mod na ta mapke?